DECEMBER 2014 COMPETITION
The Playful Street ///
Streets are serious spaces, made of hard and harsh materials. Since the proliferation of the automobile, streets have become a space to pass through, rather than places to be in and enjoy. What if having fun on a street was as important as efficiently moving cars, bicycles, and pedestrians through it? How might play, which is usually relegated to backyards, parks, and playgrounds, be integrated into the streetscape? What can be learned from existing forms of play that can be reimagined in the context of a streetscape? How might streets and sidewalks engage people of all ages in play? What happens when streets become playful?
Participants are asked to focus on designs that do not simply remove cars from the street to make room for play. Submissions may be conceptual, technical, and/or artistic.
JURORS ///
Siska Butar Butar
B.Arch, University of Indonesia
Bali, Indonesia
Firm: Gary Fell Architecture Bureau (GFAB Architects)
Michal Hajduk
Bc., Faculty of Architecture,
Slovak University of Techonologie
Bratislava, Slovakia
Marcello Schiffino
B.Arch, Temple University
Brooklyn, New York, United States
Firm: SBLM Architects
ENTRIES ///
16 Entries from 9 Countries
Donna Mena
Brooklyn, New York, United States
Ana Rodríguez Anguita
Jaén, Spain
Andersson Cubillos Quintero
Bogotá, Colombia
Lim Meng Jin
Petaling Jaya, Selangor, Malaysia
Prasad V. Nakil
Mumbai, Maharashtra, India
Tiago Cicero Alves
Belo Horizonte, Minas Gerais, Brazil
Jake Pfahl
Dayton, Ohio, United States
Guy Fimmers and Heather McArthur
Ottawa, Ontario, Canada
Alessia Nociaro
Ascoli Piceno, Italy
Donna Mena
Brooklyn, New York, United States
JURY COMMENTS ///
"Simple and clear graphics. Well presented concept. The idea of interaction with city via smartphone is great. A playful way to walk the streets in the 21st century!"
"This entry answers the brief in a straightforward way. As pedestrian can easily shape the road surface, drivers shall be challenged in their spontaneity and driving skills, making the street as a place to play for both parties."
Ana Rodríguez Anguita
Jaén, Spain
JURY COMMENTS ///
"I like that this entry suggests an urban wide "game" as a means to discover new routes and vantage points in the city...perhaps more efficient means of getting around on foot can be discovered over time this way."
Andersson Cubillos Quintero
Bogotá, Colombia
JURY COMMENTS ///
"I imagine this entry to be a temporary, inflatable pop up arcade...and believe that it would integrate particularly nicely in those dense urban centers shifting to more pedestrian oriented street spaces...like Midtown Manhattan."
Lim Meng Jin
Petaling Jaya, Selangor, Malaysia
JURY COMMENTS ///
"Simple yet efficient, substituting the boredom of waiting with a rewardable activity by inserting invisible space to play within a predetermined place: the bus shelter. If our infrastructure was built based on this thought, more people would be willing to wait and change their perception of what a bus shelter was supposed to be."
Prasad V. Nakil
Mumbai, Maharashtra, India
JURY COMMENTS ///
"I can imagine how thankful for the playful street car owners with broken windows would be. Turning global city's problems with parking into an innovative and interactive solution this way is just great. Graphic presentation is also nice and clear."
Tiago Cicero Alves
Belo Horizonte, Minas Gerais, Brazil
JURY COMMENTS ///
"Every street becomes playful after taking the right drug! Well made. Nice and simple dreamy collage."
Jake Pfahl
Dayton, Ohio, United States
JURY COMMENTS ///
"Clean graphics and provocative way of presenting another viewpoint of a streetscape. Shifting our focus from two dimensional experience of adjacent street, to a possibility of another layer of space in a road trip. In this drawing lies an idea that our street can be shaped by unpredictable journey, much like snakes and ladders."
Guy Fimmers and Heather McArthur
Ottawa, Ontario, Canada
JURY COMMENTS ///
"I believe that the intent of this entry responds well overall to the brief. I would have liked to see perhaps one of the cause and effect relationships fleshed out in more detail."